Gaming Xpress article on my NASSCOM session

Gaming Xpress publishes an article on my session “Adobe Flash Platform for Game Design and Development” from NASSCOM Animation and Gaming Conclave 2010 held at Hyderabad, India.

Here is an extract from the article -

NASSCOM - Hemanth Sharma

When designing for multiple platforms like mobiles, PC, Net books, etc. there are a few common challenges that all developers face. These include scaling the game to the respective screen size, performance issues, device capability (touch screen, accelerometer, keyboard, GPS etc.).

Advising on the using the prospect to the fullest, Hemanth says, “Developers should keep in mind that developing for multi-screen will always give you more users and it is a better way to monetize. Handhelds, tablets and PC’s are three main multi-screen devices. And as a lot of companies are shortly going to introduce android tablet PC’s, developers should make maximum use of this opportunity to push their content on these platforms”.

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