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	<title>Hemanth Sharma - Tech Blog &#187; Video Tutorials</title>
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		<title>One Code, Multi-Screen</title>
		<link>http://www.hsharma.com/tech/adobe/one-code-multi-screen/</link>
		<comments>http://www.hsharma.com/tech/adobe/one-code-multi-screen/#comments</comments>
		<pubDate>Fri, 30 Apr 2010 08:54:45 +0000</pubDate>
		<dc:creator>Hemanth Sharma</dc:creator>
				<category><![CDATA[AIR]]></category>
		<category><![CDATA[Action Script 3.0]]></category>
		<category><![CDATA[Adobe]]></category>
		<category><![CDATA[Articles]]></category>
		<category><![CDATA[Examples]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flash Player]]></category>
		<category><![CDATA[Flex]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Video Tutorials]]></category>
		<category><![CDATA[10.1]]></category>
		<category><![CDATA[actionscript]]></category>
		<category><![CDATA[browser]]></category>
		<category><![CDATA[multiscreen]]></category>
		<category><![CDATA[platform]]></category>
		<category><![CDATA[Player]]></category>
		<category><![CDATA[screen]]></category>

		<guid isPermaLink="false">http://www.hsharma.com/tech/?p=1232</guid>
		<description><![CDATA[I happened to write a simple casual game a couple of weeks back for a purpose. The fact that I didn&#8217;t have to re-write any code for platform specific execution just amazed me. I decided to record a video showcasing the content on 3 different devices &#8211; Laptop running Snow Leopard, Touch Laptop running Windows [...]]]></description>
			<content:encoded><![CDATA[<p>I happened to write a simple <a href="http://www.hsharma.com/projects/crazygems2" target="_blank" rel='nofollow'>casual game</a> a couple of weeks back for a purpose. The fact that I didn&#8217;t have to re-write any code for platform specific execution just amazed me. I decided to record a video showcasing the content on 3 different devices &#8211; Laptop running Snow Leopard, Touch Laptop running Windows 7 and Google NexusOne (Android). All I had to do is host the content on a web server and access it from all these devices. I just had to make sure I installed <strong><a href="http://labs.adobe.com/technologies/flashplayer10/" target="_blank" rel='nofollow'>Adobe Flash Player 10.1</a></strong> since the game was built for that version of the player.</p>
<p>I call this game <a href="http://www.hsharma.com/projects/crazygems2" target="_blank" rel='nofollow'>Crazy Gems</a> and it is hosted on my website. The way the application is written, makes it run successfully on many different platforms irrespective of the screen sizes and some of the device capabilities that vary. The video below showcases the same game from the same server running on 3 different platforms. It also summarizes the fact that your content, if built well, could and would run successfully giving users seamless experience across *all* the platforms that <a href="http://labs.adobe.com/technologies/flashplayer10/" target="_blank" rel='nofollow'>Adobe Flash Player</a> runs on.</p>
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<p><span id="more-1232"></span></p>
<h3>More Information</h3>
<p>Find below some screen shots of the game running on different platforms -</p>
<table style="text-align: center;" cellspacing="0" cellpadding="5" width="100%" align="center">
<tbody>
<tr>
<td align="center" valign="top"><a href="http://www.hsharma.com/tech/wp-content/uploads/2010/04/ie.jpg" target="_blank" rel='nofollow'><img class="alignnone size-thumbnail wp-image-1233" title="Internet Explorer on Windows XP" src="http://www.hsharma.com/tech/wp-content/uploads/2010/04/ie-150x150.jpg" alt="Internet Explorer on Windows XP" width="150" height="150" /></a><br />
Internet Explorer<br />
on Windows XP</td>
<td align="center" valign="top"><a href="http://www.hsharma.com/tech/wp-content/uploads/2010/04/Firefox.jpg" target="_blank" rel='nofollow'><img class="alignnone size-thumbnail wp-image-1234" title="Firefox on Windows XP" src="http://www.hsharma.com/tech/wp-content/uploads/2010/04/Firefox-150x150.jpg" alt="Firefox on Windows XP" width="150" height="150" /></a><br />
Firefox<br />
on Windows XP</td>
<td align="center" valign="top"><a href="http://www.hsharma.com/tech/wp-content/uploads/2010/04/safari.jpg" target="_blank" rel='nofollow'><img class="alignnone size-thumbnail wp-image-1235" title="Safari on Windows XP" src="http://www.hsharma.com/tech/wp-content/uploads/2010/04/safari-150x150.jpg" alt="Safari on Windows XP" width="150" height="150" /></a><br />
Safari<br />
on Windows XP</td>
</tr>
<tr>
<td align="center" valign="top"><a href="http://www.hsharma.com/tech/wp-content/uploads/2010/04/safari_mac.jpg" target="_blank" rel='nofollow'><img class="alignnone size-thumbnail wp-image-1236" title="Safari on Snow Leopard" src="http://www.hsharma.com/tech/wp-content/uploads/2010/04/safari_mac-150x150.jpg" alt="Safari on Snow Leopard" width="150" height="150" /></a><br />
Safari<br />
on Snow Leopard</td>
<td align="center" valign="top"><a href="http://www.hsharma.com/tech/wp-content/uploads/2010/04/firefox_mac.jpg" target="_blank" rel='nofollow'><img class="alignnone size-thumbnail wp-image-1237" title="Firefox on Snow Leopard" src="http://www.hsharma.com/tech/wp-content/uploads/2010/04/firefox_mac-150x150.jpg" alt="Firefox on Snow Leopard" width="150" height="150" /></a><br />
Firefox<br />
on Snow Leopard</td>
<td align="center" valign="top"><a href="http://www.hsharma.com/tech/wp-content/uploads/2010/04/firefox_linux.jpg" target="_blank" rel='nofollow'><img class="alignnone size-thumbnail wp-image-1240" title="Firefox on Linux" src="http://www.hsharma.com/tech/wp-content/uploads/2010/04/firefox_linux-150x150.jpg" alt="Firefox on Linux" width="150" height="150" /></a><br />
Firefox<br />
on Linux</td>
</tr>
<tr>
<td align="center" valign="top"><a href="http://www.hsharma.com/tech/wp-content/uploads/2010/04/nexus_l.jpg" target="_blank" rel='nofollow'><img class="alignnone size-thumbnail wp-image-1241" title="NexusOne Landscape" src="http://www.hsharma.com/tech/wp-content/uploads/2010/04/nexus_l-150x150.jpg" alt="NexusOne Landscape" width="150" height="150" /></a><br />
Native Browser (Landscape)<br />
on Android (Google NexusOne)</td>
<td align="center" valign="top"><a href="http://www.hsharma.com/tech/wp-content/uploads/2010/04/nexus_p.jpg" target="_blank" rel='nofollow'><img class="alignnone size-thumbnail wp-image-1242" title="NexusOne Portrait" src="http://www.hsharma.com/tech/wp-content/uploads/2010/04/nexus_p-150x150.jpg" alt="NexusOne Portrait" width="150" height="150" /></a><br />
Native Browser (Portrait)<br />
on Android (Google NexusOne)</td>
<td align="center" valign="top"></td>
</tr>
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<p>A similar experiment was carried out by <a href="http://blogs.adobe.com/cantrell/" target="_blank" rel='nofollow'>Christian Cantrell</a> running Adobe AIR also on many different platforms. <a href="http://blogs.adobe.com/cantrell/archives/2010/04/one_application_five_screens.html" target="_blank" rel='nofollow'>Check it out here</a>.</p>
<h3>Flash Professional CS5 to Flash Builder 4 Workflow</h3>
<p>I majorly used this workflow, which really made my coding process faster and easier. I designed the game UI in Photoshop CS5 and imported assets, built the layout in Flash Professional CS5. Later coded the app in Flash Builder 4. It was a piece of cake to use the code hinting in Flash Pro CS5 and also code &amp; debug in Flash Builder 4.</p>
<p style="text-align: center;"><img class="alignnone size-full wp-image-1249" title="Crazy Gems Project Structure in Flash Builder 4" src="http://www.hsharma.com/tech/wp-content/uploads/2010/04/structure1.jpg" alt="Crazy Gems Project Structure in Flash Builder 4" width="238" height="255" /></p>
<p>According to the image above, the whole project structure was just one .fla file with one main ActionScript file. Making it run on different devices involves publishing for different platforms. This was just 2 in my case. Flash Player and AIR. I just had to change that in the Publish Settings of my Flash Professional CS5.</p>
<h3>Support for Accelerometer</h3>
<p>This game can also be played on devices supporting Accelerometer. To accomplish this, I used <strong><code>Accelerometer.isSupported</code></strong> API to determine if Accelerometer was supported on the platform that is running the game. If returned true, I create objects and write listeners. If returned false, I ignore the logic of using Accelerometer and instead, make use of touch/mouse controls and keyboard events.</p>
<h3>Support for AIR</h3>
<p>I am yet to just click a mouse button and set the publish settings of the .fla file to publish the content to <strong><a href="http://labs.adobe.com/technologies/air2/" target="_blank" rel='nofollow'>AIR 2</a></strong>. That&#8217;s all there is to it. I have made use of <strong><code>Capabilities.playerType</code></strong> to determine if the content runs on Flash Player or AIR and based on this, I enable/disable AIR specific features to my content.</p>
<h3>Source Code</h3>
<p>You can find the source code here &#8211; <a href="http://www.hsharma.com/tech/articles/source-one-code-multiple-screens/" target="_blank" rel='nofollow'>Source: One Code, Multiple Screens</a></p>
<p>You may play the game for fun &#8211; <a href="http://www.hsharma.com/projects/crazygems2" target="_blank" rel='nofollow'>Crazy Gems 2</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.hsharma.com/tech/adobe/one-code-multi-screen/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>08: Video Tutorial: Using Test Scripts in Device Central CS4</title>
		<link>http://www.hsharma.com/tech/flash-lite/video-tutorial-using-test-scripts-in-device-central-cs4/</link>
		<comments>http://www.hsharma.com/tech/flash-lite/video-tutorial-using-test-scripts-in-device-central-cs4/#comments</comments>
		<pubDate>Fri, 18 Sep 2009 10:24:22 +0000</pubDate>
		<dc:creator>Hemanth Sharma</dc:creator>
				<category><![CDATA[Flash Lite]]></category>
		<category><![CDATA[Video Tutorials]]></category>
		<category><![CDATA[central]]></category>
		<category><![CDATA[cs4]]></category>
		<category><![CDATA[device]]></category>
		<category><![CDATA[test scripts]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.hsharma.com/tech/?p=906</guid>
		<description><![CDATA[Dale Rankine&#8216;s new video tutorial is posted.
This series:
Automated Test Scripts in Device Central CS4 allow developers to run programtic interaction tests for their content across single or multiple device profiles. In this episode we take a look at creating, recording and playing back Test Scripts, plus some of the available API&#8217;s you have at your [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.dalerankine.com" target="_blank" rel='nofollow'>Dale Rankine</a>&#8216;s new video tutorial is posted.</p>
<p><strong>This series:</strong><br />
Automated Test Scripts in Device Central CS4 allow developers to run programtic interaction tests for their content across single or multiple device profiles. In this episode we take a look at creating, recording and playing back Test Scripts, plus some of the available API&#8217;s you have at your disposal.</p>
<p style="text-align: center;"><img src="http://www.hsharma.com/tech/wp-content/plugins/flash-video-player/default_video_player.gif" /></p>
]]></content:encoded>
			<wfw:commentRss>http://www.hsharma.com/tech/flash-lite/video-tutorial-using-test-scripts-in-device-central-cs4/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://www.hsharma.com/tech/videos/DaleRankine_testScriptsADCCS4.mp4" length="86332433" type="video/mp4" />
		</item>
		<item>
		<title>07: Video Tutorial: Key Press Events in Flash Mobile Applications</title>
		<link>http://www.hsharma.com/tech/flash-lite/video-tutorial-key-press-events-in-flash-mobile-applications/</link>
		<comments>http://www.hsharma.com/tech/flash-lite/video-tutorial-key-press-events-in-flash-mobile-applications/#comments</comments>
		<pubDate>Fri, 18 Sep 2009 10:22:48 +0000</pubDate>
		<dc:creator>Hemanth Sharma</dc:creator>
				<category><![CDATA[Flash Lite]]></category>
		<category><![CDATA[Video Tutorials]]></category>
		<category><![CDATA[applications]]></category>
		<category><![CDATA[Events]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[key]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[press]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.hsharma.com/tech/?p=903</guid>
		<description><![CDATA[One more video tutorial by Dale.
This series:
When building Flash mobile applications that run on standard key-pad driven mobile devices, interacting with that key-pad is a fundemental part of your architecture. In this episode we&#8217;ll look at capturing these interactions and some of the tricks that you may encounter.

]]></description>
			<content:encoded><![CDATA[<p>One more video tutorial by <a href="http://www.dalerankine.com" target="_blank" rel='nofollow'>Dale</a>.</p>
<p><strong>This series:</strong><br />
When building Flash mobile applications that run on standard key-pad driven mobile devices, interacting with that key-pad is a fundemental part of your architecture. In this episode we&#8217;ll look at capturing these interactions and some of the tricks that you may encounter.</p>
<p style="text-align: center;"><img src="http://www.hsharma.com/tech/wp-content/plugins/flash-video-player/default_video_player.gif" /></p>
]]></content:encoded>
			<wfw:commentRss>http://www.hsharma.com/tech/flash-lite/video-tutorial-key-press-events-in-flash-mobile-applications/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://www.hsharma.com/tech/videos/DaleRankine_keypressEvents.mp4" length="55010704" type="video/mp4" />
		</item>
		<item>
		<title>06: Video Tutorial: Building a Flash Mobile Video Player (Part 2)</title>
		<link>http://www.hsharma.com/tech/flash-lite/video-tutorial-building-a-flash-mobile-video-player-part-2/</link>
		<comments>http://www.hsharma.com/tech/flash-lite/video-tutorial-building-a-flash-mobile-video-player-part-2/#comments</comments>
		<pubDate>Fri, 18 Sep 2009 10:21:57 +0000</pubDate>
		<dc:creator>Hemanth Sharma</dc:creator>
				<category><![CDATA[Flash Lite]]></category>
		<category><![CDATA[Video Tutorials]]></category>
		<category><![CDATA[build]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[Player]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.hsharma.com/tech/?p=895</guid>
		<description><![CDATA[A new video tutorial by Dale Rankine.
This series:
Flash video (FLV) is one of the most prominent video formats on the web, and Flash Lite 3 has the ability to bring this to Flash-enabled mobile devices as a native video format. In this second episode of a two-part series, we&#8217;ll take a look at creating an [...]]]></description>
			<content:encoded><![CDATA[<p>A new video tutorial by <a href="http://www.dalerankine.com" target="_blank" rel='nofollow'>Dale Rankine</a>.</p>
<p><strong>This series:</strong><br />
Flash video (FLV) is one of the most prominent video formats on the web, and Flash Lite 3 has the ability to bring this to Flash-enabled mobile devices as a native video format. In this second episode of a two-part series, we&#8217;ll take a look at creating an animated playhead, access and work with cue point data from the FLV, and finally playing video at full screen.</p>
<p style="text-align: center;"><img src="http://www.hsharma.com/tech/wp-content/plugins/flash-video-player/default_video_player.gif" /></p>
]]></content:encoded>
			<wfw:commentRss>http://www.hsharma.com/tech/flash-lite/video-tutorial-building-a-flash-mobile-video-player-part-2/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://www.hsharma.com/tech/videos/DaleRankine_FLVideoPlayer_2.mp4" length="97673974" type="video/mp4" />
		</item>
		<item>
		<title>05: Video Tutorial: Building a Flash Mobile Video Player (Part 1)</title>
		<link>http://www.hsharma.com/tech/flash-lite/video-tutorials-building-a-flash-mobile-video-player-part-1/</link>
		<comments>http://www.hsharma.com/tech/flash-lite/video-tutorials-building-a-flash-mobile-video-player-part-1/#comments</comments>
		<pubDate>Fri, 18 Sep 2009 10:19:08 +0000</pubDate>
		<dc:creator>Hemanth Sharma</dc:creator>
				<category><![CDATA[Flash Lite]]></category>
		<category><![CDATA[Video Tutorials]]></category>
		<category><![CDATA[build]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[Player]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.hsharma.com/tech/?p=893</guid>
		<description><![CDATA[Dale updates his tutorial video with a real world example.
This series:
Flash video (FLV) is one of the most prominent video formats on the web, and Flash Lite 3 has the ability to bring this to Flash-enabled mobile devices as a native video format. In this first episode of a two-part series, we&#8217;ll take a look [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.dalerankine.com" target="_blank" rel='nofollow'>Dale</a> updates his tutorial video with a real world example.</p>
<p><strong>This series:</strong><br />
Flash video (FLV) is one of the most prominent video formats on the web, and Flash Lite 3 has the ability to bring this to Flash-enabled mobile devices as a native video format. In this first episode of a two-part series, we&#8217;ll take a look at loading external video into a Flash mobile application, controlling the playback of the video, and adjusting the volume.</p>
<p style="text-align: center;"><img src="http://www.hsharma.com/tech/wp-content/plugins/flash-video-player/default_video_player.gif" /></p>
]]></content:encoded>
			<wfw:commentRss>http://www.hsharma.com/tech/flash-lite/video-tutorials-building-a-flash-mobile-video-player-part-1/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://www.hsharma.com/tech/videos/DaleRankine_FLVideoPlayer_1.mp4" length="69312989" type="video/mp4" />
		</item>
		<item>
		<title>04: Video Tutorial: Animation in Flash Mobile Apps</title>
		<link>http://www.hsharma.com/tech/flash-lite/video-tutorial-animation-in-flash-mobile-apps/</link>
		<comments>http://www.hsharma.com/tech/flash-lite/video-tutorial-animation-in-flash-mobile-apps/#comments</comments>
		<pubDate>Fri, 18 Sep 2009 09:42:55 +0000</pubDate>
		<dc:creator>Hemanth Sharma</dc:creator>
				<category><![CDATA[Flash Lite]]></category>
		<category><![CDATA[Video Tutorials]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[applications]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[mobile]]></category>

		<guid isPermaLink="false">http://www.hsharma.com/tech/?p=891</guid>
		<description><![CDATA[One more by Dale Rankine.
This series:
Animation can greatly enhance the user experience of mobile applications, and Adobe Flash, with its roots as an animation tool, has no lack of capability in this area. This episode looks at three methods of creating movement and how this can impact your Flash mobile application.

]]></description>
			<content:encoded><![CDATA[<p>One more by <a href="http://www.dalerankine.com" target="_blank" rel='nofollow'>Dale Rankine</a>.</p>
<p><strong>This series:</strong><br />
Animation can greatly enhance the user experience of mobile applications, and Adobe Flash, with its roots as an animation tool, has no lack of capability in this area. This episode looks at three methods of creating movement and how this can impact your Flash mobile application.</p>
<p style="text-align: center;"><img src="http://www.hsharma.com/tech/wp-content/plugins/flash-video-player/default_video_player.gif" /></p>
]]></content:encoded>
			<wfw:commentRss>http://www.hsharma.com/tech/flash-lite/video-tutorial-animation-in-flash-mobile-apps/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://www.hsharma.com/tech/videos/DaleRankine_animationFL.mp4" length="45687680" type="video/mp4" />
		</item>
		<item>
		<title>03: Video Tutorial: OOP Architecture for Flash Mobile Applications</title>
		<link>http://www.hsharma.com/tech/flash-lite/video-tutorial-oop-architecture-for-flash-mobile-applications/</link>
		<comments>http://www.hsharma.com/tech/flash-lite/video-tutorial-oop-architecture-for-flash-mobile-applications/#comments</comments>
		<pubDate>Thu, 23 Jul 2009 06:23:36 +0000</pubDate>
		<dc:creator>Hemanth Sharma</dc:creator>
				<category><![CDATA[Flash Lite]]></category>
		<category><![CDATA[Video Tutorials]]></category>
		<category><![CDATA[architecture]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Lite]]></category>
		<category><![CDATA[oop]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.flashlitehub.com/blog/?p=697</guid>
		<description><![CDATA[Dale Rankine updates his video tutorial series with a new addition.
This series:
Object Orientated Programming (OOP) is something that more Flash mobile developers will need to grasp as the Flash mobile platform matures. In this episode, we take a look at a sample architecture for a Flash mobile application.

]]></description>
			<content:encoded><![CDATA[<p>Dale Rankine updates his video tutorial series with a new addition.</p>
<p><strong>This series:</strong><br />
Object Orientated Programming (OOP) is something that more Flash mobile developers will need to grasp as the Flash mobile platform matures. In this episode, we take a look at a sample architecture for a Flash mobile application.</p>
<p style="text-align: center;"><img src="http://www.hsharma.com/tech/wp-content/plugins/flash-video-player/default_video_player.gif" /></p>
]]></content:encoded>
			<wfw:commentRss>http://www.hsharma.com/tech/flash-lite/video-tutorial-oop-architecture-for-flash-mobile-applications/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		</item>
		<item>
		<title>02: Video Tutorial: Managing Mobile App Screens</title>
		<link>http://www.hsharma.com/tech/flash-lite/video-tutorial-managing-mobile-app-screens/</link>
		<comments>http://www.hsharma.com/tech/flash-lite/video-tutorial-managing-mobile-app-screens/#comments</comments>
		<pubDate>Thu, 23 Jul 2009 06:18:33 +0000</pubDate>
		<dc:creator>Hemanth Sharma</dc:creator>
				<category><![CDATA[Flash Lite]]></category>
		<category><![CDATA[Video Tutorials]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Lite]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[screen]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.flashlitehub.com/blog/?p=693</guid>
		<description><![CDATA[Another video tutorial by Dale Rankine.
This series:
There are various ways of managing control over the different screens, or views, within your Flash Lite application. In this episode we look at some of these techniques and the implications they have for your application.

]]></description>
			<content:encoded><![CDATA[<p>Another video tutorial by <a href="http://dalerankine.com/index.php/training-resources/" target="_blank" rel='nofollow'>Dale Rankine</a>.</p>
<p><strong>This series:</strong><br />
There are various ways of managing control over the different screens, or views, within your Flash Lite application. In this episode we look at some of these techniques and the implications they have for your application.</p>
<p style="text-align: center;"><img src="http://www.hsharma.com/tech/wp-content/plugins/flash-video-player/default_video_player.gif" /></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		</item>
		<item>
		<title>01: Video Tutorial: Mobile Workflow in Adobe CS4</title>
		<link>http://www.hsharma.com/tech/flash-lite/video-tutorial-mobile-workflow-in-adobe-cs4/</link>
		<comments>http://www.hsharma.com/tech/flash-lite/video-tutorial-mobile-workflow-in-adobe-cs4/#comments</comments>
		<pubDate>Thu, 23 Jul 2009 06:14:11 +0000</pubDate>
		<dc:creator>Hemanth Sharma</dc:creator>
				<category><![CDATA[Flash Lite]]></category>
		<category><![CDATA[Video Tutorials]]></category>
		<category><![CDATA[cs4]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Lite]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[workflow]]></category>

		<guid isPermaLink="false">http://www.flashlitehub.com/blog/?p=690</guid>
		<description><![CDATA[Wonderful video tutorials contributed by Dale Rankine. View the same in full screen and start off with creating your favorite content  
This series:
The Adobe Creative Suite 4 tools offer smooth workflows for both designers and developers creating mobile applications and content. In this episode, we take a walk through the relevant CS4 tools and [...]]]></description>
			<content:encoded><![CDATA[<p>Wonderful video tutorials contributed by Dale Rankine. View the same in full screen and start off with creating your favorite content <img src='http://www.hsharma.com/tech/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p><strong>This series:<br />
</strong>The Adobe Creative Suite 4 tools offer smooth workflows for both designers and developers creating mobile applications and content. In this episode, we take a walk through the relevant CS4 tools and see this workflow in action.</p>
<p style="text-align: center;"><img src="http://www.hsharma.com/tech/wp-content/plugins/flash-video-player/default_video_player.gif" /></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
<enclosure url="http://www.hsharma.com/tech/videos/DaleRankine_CS4Overview.flv" length="41504006" type="video/x-flv" />
		</item>
		<item>
		<title>Adobe Mobile Packaging Tutorials: Series 2</title>
		<link>http://www.hsharma.com/tech/tutorials/adobe-mobile-packaging-tutorials-series-2/</link>
		<comments>http://www.hsharma.com/tech/tutorials/adobe-mobile-packaging-tutorials-series-2/#comments</comments>
		<pubDate>Wed, 10 Jun 2009 04:37:42 +0000</pubDate>
		<dc:creator>Hemanth Sharma</dc:creator>
				<category><![CDATA[Flash Lite]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[Video Tutorials]]></category>
		<category><![CDATA[Adobe]]></category>
		<category><![CDATA[cab]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[package]]></category>
		<category><![CDATA[signing]]></category>
		<category><![CDATA[symbian]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[tv]]></category>

		<guid isPermaLink="false">http://www.flashlitehub.com/blog/?p=634</guid>
		<description><![CDATA[Liz Myers releases these nice and simple video tutorials on packaging your content for Adobe Distributable Player using Adobe Mobile Packager. These are the Series #2 tutorials and you can find them on Adobe TV as listed below -
1. Overview
2.  Set-up Your Computer
3. Making Your First Packages
4. Symbian Signing
5. Windows Mobile Signing
6. Icon Boot [...]]]></description>
			<content:encoded><![CDATA[<p>Liz Myers releases these nice and simple video tutorials on packaging your content for Adobe Distributable Player using Adobe Mobile Packager. These are the Series #2 tutorials and you can find them on Adobe TV as listed below -</p>
<p>1. <a href="http://tv.adobe.com/#vi+f15313v1005" target="_new">Overview<br />
</a>2.  <a href="http://tv.adobe.com/#vi+f15313v1000" target="_new">Set-up Your Computer<br />
</a>3. <a href="http://tv.adobe.com/#vi+f15313v1007" target="_new" rel='nofollow'>Making Your First Packages</a><br />
4. <a href="http://tv.adobe.com/#vi+f15313v1003" target="_new" rel='nofollow'>Symbian Signing</a><br />
5. <a href="http://tv.adobe.com/#vi+f15313v1008" target="_new" rel='nofollow'>Windows Mobile Signing</a><br />
6. <a href="http://tv.adobe.com/#vi+f15313v1006" target="_new" rel='nofollow'>Icon Boot Camp</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.hsharma.com/tech/tutorials/adobe-mobile-packaging-tutorials-series-2/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
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