Gamua released a much awaited version – Starling Framework 1.1 a couple of days ago! Clearly, a lot of improvements have gone into it. Here are some of the areas of improvement -
- I would say, first and foremost is the performance boost for the iPad 1.
- Introduction of Blend Modes for images for wonderful effects.
- A very handy component built-in to show statistics – frame rate, memory, etc.
- The most seriously useful feature – Multi-resolution development with support for multi-resolution textures.
I hope to cover some of these in my upcoming episodes of Starting with Starling. So, don’t wait more… Start with the new Starling 1.1!
This time, I spent about a week thinking and developing a new game that I could use for this new tutorial series “Starting with Starling”. So, I ended up with Hungry Hero. It was a quick 2 days of coding, but took a little bit more than 2 days for creating graphics, assets, sounds, etc.
I drew the character/elements on paper, then converted them to vector drawings in Adobe Illustrator. Finally animating the hero character in Flash Pro, I created the sprite sheet. It was a fun experience building all of these in the crunch time.
I also thought of what else I could present as part of this series. I am glad a lot of you have provided feedback through the comments/mails on how you like the idea of a complete workflow being covered. I have plans around this to make sure I help you guys with better understanding of the “process”, rather than just a piece of it. Stay tuned!
With that in mind, I released the 2nd episode: Welcome Screen of this video series yesterday. Do have a look at it and let me know what you think. Do re-tweet and share!
I just finished creating and publishing my new game “Hungry Hero“. I used Starling Framework to build this game. With so many elements on screen and particle effects, without optimizing, it is quite easy to achieve 60 fps on the web. Do play and enjoy. If you would like to get future updates about the game and its availability on devices, do sign up on the site. I will drop you a mail and notify once it is ready.
I built this game as part of the tutorial series “Starting with Starling“. In fact, this is the game I plan to build in the tutorial. The next episode of this series should be online in a couple of days. To get updates on my tutorials, you can subscribe and get notified.