Learn to build games for web and devices using Starling framework. Take advantage of Adobe Flash Player's Stage3D feature and hardware-accelerate your 2D games.
In this episode, welcome screen's assets are picked from the Sprite Sheet, instead of individual .png files. You will learn to extend starling.events.Event and create a custom event class for navigation between welcome and in-game screens.
This tutorial series is targeted towards developers with intermediate knowledge of Flash ActionScript 3.
The tutorial file contains the archive that can be imported in Adobe Flash Builder as an ActionScript project.