Starting with Starling – Ep 8: Collision Detection

Adobe Flash Builder Adobe Flash Player Adobe AIR

Learn to build games for web and devices using Starling framework. Take advantage of Adobe Flash Player's Stage3D feature and hardware-accelerate your 2D games.

In this episode, provide interactivity/movement to hero based on mouse/finger position. Also understand different methods of detecting collision in games and write the logic of collision detection for this game.

Tutorial Files

Download Tutorial Files

The tutorial file contains the archive that can be imported in Adobe Flash Builder as an ActionScript project.

Prerequisites

This tutorial series is targeted towards developers with intermediate knowledge of Flash ActionScript 3.

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