Starting with Starling – Ep 8: Collision Detection
Learn to build games for web and devices using Starling framework. Take advantage of Adobe Flash Player's Stage3D feature and hardware-accelerate your 2D games.
In this episode, provide interactivity/movement to hero based on mouse/finger position. Also understand different methods of detecting collision in games and write the logic of collision detection for this game.
Tutorial Files
The tutorial file contains the archive that can be imported in Adobe Flash Builder as an ActionScript project.
Prerequisites
This tutorial series is targeted towards developers with intermediate knowledge of Flash ActionScript 3.
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Starting with Starling – Ep 8: Collision Detection,