Episode 01: Introduction and setup

Starting with Starling


Learn to build games for web and devices using Starling framework. Take advantage of Adobe Flash Player’s Stage3D feature and hardware-accelerate your 2D games.

Understand how the artwork and animation for Hungry Hero game were built and how the sprite sheet is created using Texture Packer. Later, run the animation in the project. In this episode, learn what Starling framework is, how it works and how to set it up.


This tutorial series is targeted towards developers with intermediate knowledge of Flash ActionScript 3.

Tutorial files

The tutorial file contains the empty ActionScript web project archived with the basic script to initialise Starling framework and Hi-ReS-Stats component.

   Download project files