In this episode, welcome screen’s assets are picked from the Sprite Sheet, instead of individual .png files. You will learn to extend starling.events.Event and create a custom event class for navigation between welcome and in-game screens.
This tutorial series is targeted towards developers with intermediate knowledge of Flash ActionScript 3. Watching the previous episodes of this series is recommended.
The tutorial file contains the archive that can be imported in Adobe Flash Builder as an ActionScript project.