In this episode, write the base code needed to control the game state and hero’s speed. Define idle state, add “Start” button and also make the hero fly in from the left side of the screen. Once the hero is inside the screen, change the game state to the flying state.
This tutorial series is targeted towards developers with intermediate knowledge of Flash ActionScript 3. Watching the previous episodes of this series is recommended.
The tutorial file contains the archive that can be imported in Adobe Flash Builder as an ActionScript project.